Fire Formation - Tenken
Trap Continuous

Fire Formation - Tenken

  • Archetype:
  • Fire Formation

  • View:
  • 3778




Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
46± 8/ 100
Power Score
Intrinsic 45
Deck 47

Fire Formation - Tenken — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 47 · Meta: provisional
  • Primary role: Utility

Why it scores here

Tenken is a Trap that only works in Main Phase 1. Its value is a one-phase protection effect on one of your Beast-Warrior monsters plus a +300 ATK anthem for Beast-Warriors, and neither converts into card advantage or opponent interaction. Its high deck count (33 of 33 sampled decks, mostly Fire Fist) confirms it is a reliable, cheap add-on to that shell, not that it is strong on its own. No combo evidence exists, so the combo axis rests on text alone.

Axis scores

Axis Score Evidence
Accessibility 60 Present in all 33 sampled decks at 1.24 copies on average, and both Fire Formation partners (Tenki, Tensu) co-occur in 100% of them, which suggests a practical route to it (observed deck stats; route itself inferred, searched-for role is absent) (observed).
Combo & Conversion 35 Text converts into a targeted-monster protection and a +300 ATK anthem, but no recorded board shows it leading to a larger board (no combo examples) (inferred).
Resource Economy 35 Spends one card and returns no card, draw, or refuel; no GY-banish or search clause appears in the text (verified).
Effect & Interaction 20 The only negation targets one of your own monsters for the phase; it provides no opponent-facing negate or removal (verified).
Material Utility 5 Trap card, so it cannot be used as material; it adds nothing to Fusion, Xyz, or Link material calculations (verified).
Resilience & Flexibility 45 Makes the chosen monster unaffected by other cards' effects, including after this card leaves the field, which gives some defensive value but only for one monster and one phase (verified).
Deck-Building Efficiency 70 Average 1.24 copies, no garnet or lock restriction, and it is a single cheap slot in a shell that already runs 1–3 copies (observed).

Calculation

Weight profile: Utility / no clear role (default), no secondary role. Intrinsic ≈ 45, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Playable in 33 of 33 sampled Fire Fist-family decks at a low copy count
  • Protects one Beast-Warrior monster from other cards' effects, including after this card leaves the field
  • Global +300 ATK to Beast-Warrior monsters you control

Weaknesses

  • Only usable in Main Phase 1, which narrows the window
  • Negates only your own monster and gives no opponent interaction
  • No card advantage, refuel, or search, so it is a one-for-one slot

Counters / choke points

  • Opponent responses during the Main Phase 1 window, since the effect is only live there (inferred from the activation restriction)

Best use

Beast-Warrior ATK support and single-monster protection in the Fire Fist shell. Decks: Fire Fist (archetype 888), Fire Fist (archetype 53). Suggested copies: 1.

Evidence & gaps

  • Verified: Activation restricted to Main Phase 1; Targets one Beast-Warrior monster you control, negates its effects for the phase, and makes it unaffected by other cards' effects; All Beast-Warrior monsters you control gain 300 ATK; Trap card, so it cannot be material
  • Observed: Present in 33 of 33 sampled decks, 84.8% in Fire Fist (888); Average 1.24 copies per deck, max 3; Partners Fire Formation - Tenki and Tensu appear in 100% of decks
  • Inferred: Practical access depends on Fire Formation partner searches (route not tabled); The Fire Fist archetype cluster is the main home, so the card is not generic across archetypes
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only card text does not state how long the +300 ATK lasts (while the card is on the field or only this phase)











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